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setElementAlpha

Client-side
Server-side
Shared

Pair: getElementAlpha

This function sets the alpha (transparency) value for the specified element. This can be a player, ped, object, weapon, vehicle or marker.

OOP Syntax Help! I don't understand this!

  • Method:element:setAlpha(...)
  • Variable: .alpha

Syntax

bool setElementAlpha ( ​element theElement, ​int alpha )
Required Arguments
  • theElement: The element whose alpha you want to set.
  • alpha: The alpha value to set. Values are 0-255, where 255 is fully opaque and 0 is fully transparent. Note: Objects are fully transparent at 140.

Returns

  • bool: result

Returns true or false if invalid arguments were passed.

Code Examples

client

This example makes the player invisible.

function invisible()
setElementAlpha(localPlayer, 0)
end
addCommandHandler("invisible", invisible)

See Also

Element Functions